So, after some research, and as a Gallente pilot, I settled on an Incursis as my first pirate ship, using a fit I found on this very site. Everything was ready, all I needed was a target. My home at the moment is a bit of a hub, with a lot of stargates, so I have plenty of choice. I warped around for a while, checking out nearby systems for anyone stupid enough to be mining into a can. And, as always, a perfect target presented itself: an Osprey mining into a can. I check out its pilot, just in case there should be a chance of a really nasty surprise. His data says that hes 3 years old, oh dear this guy might not be the best target I think, but then I realise that there are big gaps in his corp changes and that he's only just joined a new corp a few days ago. Ahah! He's only just come back to the game, perfect. I quickly set my standings to his corp to awful to check whether he's got some bad ass corpies in the next belt. Nothing, he's all alone. Even better.
I warp casually up to his container, jettison my livestock (specifically bought for the purpose) and then steal about 70k of Plagi. He must've just been about the come and haul it away. Anyways, I sit and orbit him closely, waiting for his response. He sits and mines some more, and then he turns and warps away. Oh hoh, this'll be him grabbing his combat ship then. I can feel my heart already hammering in my chest at the prospect of my first fight, and if its vs a combat ship it'll be even better. Soon after, he comes back in a Caracle. Hrm, missiles, if he's fitted with small missiles this might go badly for me, they don't lose their tracking at close range after all. He flashes red and 2 missile slam into my shields, doing an average amount of damage, I sense that this could go well for me. I scram and web him and open up with my T2 Ion blasters, whilst orbiting at about 500m. His shields start to go down, not as quick as I'd like, but I remember that this is a Caldari ship and, further more, I know the Caracle's armour is paper thin. We're on about even damage as both our shields go down about the same time, this is a fun fight I think, it'll be close. His next volley hits my armour and does a pitiful amount of damage as it hits my 200mm plates. His armour, on the other hand, has no buffer and starts to drop quickly; much quicker than mine. I smile as I sense that I have the victory, and sure enough, he pops in a glorious ball of flame that initiates me as a can flipping pirate.
Oddly though, his pod doesn't seem to be going anywhere, so I nab it with my scram, mainly just because I can, and open up a convo. First offering a gf, but then not quite knowing what to do from there. I'd read about ransoming, but at the same time, I was sifting through the loot that his Caracle dropped. It was a pathetic collection of cheap launchers, cheaper ammo, and civvi modules. I raised an eye brow at that one. He didn't seem to be able to afford to fit a pretty cheap cruiser, it wasn't likely he could give me much even if I demanded it. So, being a bit of a softy and also just being happy I didn't get ganked into next week on my first pirate run, I let him go. He didn't reply in the convo the whole time, but immediately he buggered off back to station and that was the end of the encounter.
A fun first outing I must say, although I'd have liked some better loot, I mean, a civvi armour repairer?! >_>
Victim: Jack Kingston
Corp: Interstellar Commercial Enterprises
Damage Taken: 4986
Name: Bernadante (laid the final blow)
Corp: Evil Hunters
Alliance: The G0dfathers
Weapon: Light Ion Blaster II
Damage Done: 4986
Heavy Missile Launcher I, Qty: 3
Precious Alloy, Qty: 2 (Cargo)
Bloodclaw Light Missile, Qty: 2737 (Cargo)
Small Shield Booster I
Civilian Armor Repairer
Crystal Compound, Qty: 4 (Cargo)
Civilian Warp Disruptor
Flameburst Light Missile, Qty: 54 (Cargo)
Flameburst Light Missile, Qty: 30
Upgraded 'Limos' Standard Missile Bay I
Scourge Heavy Missile, Qty: 2431 (Cargo)
Civilian Stasis Webifier
Bloodclaw Light Missile, Qty: 33
Scourge Heavy Missile, Qty: 60
Passive Targeter I
Condensed Alloy, Qty: 2 (Cargo)
Standard Missile Launcher I
10MN Afterburner I
100mm Reinforced Steel Plates I (Cargo)
StovAkor - #1 - 2010-04-26 01:49 -
Good story but I've got one question. Now I haven't played for quite a while to say the least....financial difficulties are a bitch. Anyway how were you able to aggress his pod with your scram and not get smacked by concord? Last I heard the can flagging system only allows ya to destroy the other guy's ship. Has that changed? Or did I misunderstand ya?
Bern - #1.1 - 2010-04-26 02:49 -
I believe you only get smacked if you actually open up on their pod. I certainly had no problems with it. It's similar to targeting I think. You can target people right beside CONCORD and they don't do anything, but if you fire then you're toast. Same deal with pods and scramming.
StovAkor - #2 - 2010-04-26 10:31 -
LOL Its gotta be a bug. An unadvertised feature at best. See back in '03 thats how it used to be. You could do anything but shoot a person and nothing would happen to you. But the carebears bitched and moaned so much that in I think early '04, CCP change it to any act of aggression, scrambling, web, jamming ect would get you concorded. The argument was that it was griefing because pirates were randsoming people in high sec by first scrambling and not letting them go until they paid up. And the only thing the carebear could do was log off. Now even tho I haven't played in a dogs age, I been keeping up on the new patches and features and such and I don't remember them sayin that scrambling has been made a non-aggressive act again. So.....I would suggest that you don't continue to do that anymore at least not in a ship you're not prepared to loose. I highly suspect thats a feature they're going to remove in the next major patch or shortly thereafter. I'm not tryin to be a kill joy, just tryin to help ya out.
?Puedo tomar una peque?a foto de su blog?
StovAkor - #4 - 2010-04-27 09:14 -
No habla espanolo. English be the common language here.